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So far GraphiteAdmin has created 26 blog entries.

2017 SUMMER INTERNSHIPS

Graphite Lab is reviewing candidates for summer 2017 internships! The program runs from May 15 – August 11th. General hours on site are from 10AM – 4PM Monday through Friday, but will be negotiated around school or other work schedules for the right candidates. We’re offering 2 ART internships, 1 PROGRAMMING internship and 1 GAME [...]

By | April 17th, 2017|Jobs, Studio News|0 Comments

2015 SUMMER INTERNSHIPS

ANNOUNCING THE HIGHLY COVETED SUMMER INTERNSHIPS AT GRAPHITE LAB! Graphite Lab is reviewing candidates for summer 2015 internships! The program runs from May 11 – August 14th. General hours on site are from 10AM – 4PM Monday through Friday, but will be negotiated around school or other work schedules for the right candidates. We’re offering 2 ART internships, 1 PROGRAMMING internship and 1 GAME DESIGN internship! […]

Hive Jump is now on Kickstarter!

A sci-fi action platformer for 1-4 players blending run-and-gun gameplay with strategic campaigns. (PC/Mac/Linux and Wii U) Setting In the 24th century, humanity is at war with a hostile alien race. Outnumbered a million to one, mankind’s only hope of survival is the J.U.M.P. Corps. Its mission is to fight the alien menace hive by hive and planet by planet. […]

By | August 6th, 2014|Uncategorized|0 Comments

Play-Doh Create ABCs Hits the App Store!

Bringing Play-Doh and Hasbro publishing to the App Store Little ones learn their ABCs using ‘virtual’ PLAY-DOH modeling compound with this delightfully interactive educational app from Graphite Lab and PlayDate Digital! PLAY-DOH Create ABCs application is designed to help children develop the essential skills required for reading and writing. Using this app, children will learn to: recognize letters, write letters using proper stroke order and associate letters with sounds. BUY NOW: iOS […]

Unity 3D Development

Here at Graphite Lab, we have begun to work heavily with Unity 3D game development software. Unity is currently one of the most well-known cross platform game engines. Right now, it supports: Windows, Mac, Linux, Android, iOS, Playstation 3, XBOX 360, Nintendo Wii, and also the Unity Webplayer, a web browser plugin for easily sharing games with others. […]

By | February 12th, 2013|App Development, Game Development, Uncategorized|0 Comments

GLI ART INTERNSHIPS

ANNOUNCING THE HIGHLY COVETED WINTER ART INTERNSHIPS! Graphite Lab is reviewing candidates for art internships this winter. The program runs from 1/2 though 3/29. General hours on site are from 10AM - 4PM Monday through Friday, but will  be negotiated around school schedules. As a GLI intern, you will learn a ton. Selected candidates will [...]

By | December 11th, 2012|Jobs, Studio News, Uncategorized|0 Comments

Render After Effects Projects Faster

We recently had a follower send us an email asking for ideas about why her After Effects project was taking sooo long to render. The length of the project was short, but the render times were long – at 3 hours plus. We aren’t exactly in the business of troubleshooting projects for others, but since we produce a fair amount of video game trailers in After Effects, and this particular victim was a close friend of the lab, we couldn’t help but share a few nuggets of wisdom for pepping up pokey render times. Recent After Effects projects from Graphite Lab include game trailers for Zhu Zhu Pets DS, Agatha Christie’s ABC Murders DS, Dagedar DS and upcoming Big Time Rush Wii from GameMill Entertainment. Well, on to the solutions: […]

By | August 15th, 2012|Game Development, Uncategorized|1 Comment

Graphite Lab brings W.E.L.D.E.R. to Kindle Fire!

We are excited to announce the launch of W.E.L.D.E.R. for the Kindle Fire! We had a ton of fun porting this great word game from Highline Games to the Kindle Fire platform over the last few months.  The Kindle was a natural platform for a word based mobile game and packs some great features: […]