Archives for July, 2012

Talking Design: Rayman Origins

Design discussions about Rayman Origins at GLI today. What worked and what didn’t. What worked: It’s the epitome of playful design on a console. What didn’t: Beauty isn’t enough to disguise the collect-a-thon hidden underneath.

What do you think?

How Can I Get a Job Making Video Games?

We get asked about breaking into the gaming industry a lot. Whether by an excited youngster or an over-eager parent, the question is usually the same: “How can someone get a job making video games?”

There are a zillion answers to this question and not all responses will fit each scenario – but there are a few best practices that we thought we would share.