On this episode of Indie Dev; Matt, John, and Ben give you the hottest tips and tricks to make the next great 2D RTS in just under 48 hours. Also, we welcome Das Cube to the Graphite Lab family of games we’ve made, read steam greenlight comments, talk about PAX, and much much more.
Zack Smith joins the podcast to talk about how much he loves Goat Simulator, also Matt Stevens has now been replaced by a CG version of himself. Beyond all that, there’s a lot of talk about Mazda spiders, level editors, PlayMaker, Star Wars, and plenty of other wacky stuff.
Join the gang at Graphite Lab for the final episode of Indie Dev. APRIL FOOLS!!! In all seriousness the podcast is back in full force as we discuss Hawken, expansion packs, scruming-it-up, and the thousand April Fools announcements by Blizzard.
ANNOUNCING THE HIGHLY COVETED SUMMER INTERNSHIPS AT GRAPHITE LAB!
Graphite Lab is reviewing candidates for summer 2014 internships! The program runs from May 12 – August 15th. General hours on site are from 10AM – 4PM Monday through Friday, but will be negotiated around school schedules.
We’re offering 2 ART spots, 1 PROGRAMMING, 1 GAME DESIGN, and 1 WEB DEVELOPMENT internship.