We’ve been making games a long time.
The Graphite Lab story is best told over drinks in front of a crackling fire. Without a fire nearby, we’ll have to settle for sharing through this website. For going on 13 years now, the team at Graphite Lab has been developing games. Starting back in 2004, our founder, Matt Raithel joined developer Black Lantern Studios to grow a portfolio of nearly 50 hit titles before expanding to St. Louis and opening Graphite Lab in 2009. Our team experience started with work on the Game Boy Advance, Nintendo DS, Wii and XBOX 360 as well as a few hits on the PC.
Recently, we’ve been knocking out hits in the mobile space and console (everything from iPad to Playstation 5) while working on our second original title: Kombinera.
We’ve built our reputation on solid gaming mechanics, feature-quality character animation, flexibility, and know-how. We’ve had the honor of working with Pinkie Pie, Mr. Potato Head, Johnny Tractor and Optimus Prime. Since we’re name dropping, we also have rubbed shoulders with Dora and the Backyardigains too. Over the last few years, we’ve helped solidify great mobile content for Apple, Google and Amazon while building a portfolio of original titles that are critically acclaimed on consoles.
Oh, hey! We found a crackling fire … call us for drinks.