We’ve been making games a long time.
The Graphite Lab story is best told over drinks in front of a crackling fire. Without a fire nearby, we’ll have to settle for sharing through this website. For going on 12 years now, the team at Graphite Lab has been developing games. Starting back in 2004, our founder, Matt Raithel joined developer Black Lantern Studios to grow a portfolio of nearly 50 hit titles before expanding to St. Louis and opening Graphite Lab in 2009. Our team experience includes work on the Game Boy Advance, Nintendo DS, Wii and XBOX 360 as well as a few hits on the PC. Recently, we’ve been knocking out hits in the mobile space (everything from iPad to LeapPad) while working on our first original title: Hive Jump.
We’ve built our reputation on solid gaming mechanics, feature-quality character animation, flexibility and know-how. We’ve had the honor of working with Pinkie Pie, Mr. Potato Head, Johnny Tractor and Optimus Prime. Since we’re name dropping, we also have rubbed shoulders with Dora and the Backyardigains too. Over the last few years we’ve helped solidify great kids content for Apple, Google and Amazon.
Oh, hey! We found a crackling fire … call us for drinks.