Our mission is to bring brands to life in fun and entertaining ways!

Part tech company, part creative powerhouse, our team is recognized by companies such as Hasbro, Atari and Cartoon Network as the premier development team who can consistently create hit video games featuring top brands.

We’ve built our reputation by consistently delivering solid gaming mechanics, feature-quality character animation, service flexibility and technological expertise. We’ve had the honor of working with Pinkie Pie, Mr. Potato Head, Johnny Tractor and Optimus Prime. Since we’re name dropping, we also have rubbed shoulders with Dora and the Backyardigains too.

To see all the work we’ve produced, check out our full gameography of Graphite Lab games.

The list of titles that Graphite Lab has developed is an extensive one, at over 200 released titles.   Recent products include RollerCoaster Tycoon Classic, qomp2 and Mr. Run and Jump to name just a few. We’ve made a big push to extend our reach to new platforms and territories with apps and games played worldwide. Since we’re counting, we can tell ya that we’ve reached #1 in over 60 countries with our different apps and amassed over 40,000,000 plays since January 2014.

Years of working with top brands and characters has rubbed off on us. We’ve pumped that excitement and expertise into our own ideas. The first of which is Hive Jump, a 2-D side-scrolling action platformer for 1-4 players. Hive Jump has been featured in Game Informer, Nintendo Force and was listed among the first “Nindies” to debut at PAX. Hive Jump 2: Survivors launched on Steam in 2024.

Awards & Features

The Key 3

We focus on these three things to help us stand out from other developers.

Focus on Fun

Fun is at the heart of what we do. If you aren't having fun, why play?

Fun comes first.

We agonize over the fun stuff. Sounds a little silly, but we really do go through tough discussions, schedules, and developments in order to deliver the most fun experience we can.

Visually Impeccable

Our studio was founded by artists. So the visual appeal of a game is something we take seriously.

We care about looks.

While fun comes first, we feel that visual expression is an important part of engaging a user in a game. We thrive on bringing smiles to faces young and old through incredible animation, intuitive interfaces and smart design.

Data Informed

We're smart. Our players are smarter. We value their opinions.

Test for best results.

Our player network gives us incredible data to inform our design decisions. We have great partnerships with organizations in the area which facilitate testing groups for players of all ages.

0
Released Games
0
#1 Rankings
0
Total Plays

Core Team

Matt Raithel
Matt RaithelFounder & Studio Director
Matt wants people to have fun. No matter what he is working on, the creativity, innovation and fun factor are the things he cares about most.
Streets of Rage 4 – S Rank Completions 100%
Total NES Games Owned 10%
John Mikula
John MikulaProgrammer
John Mikula is a passionate Game Programmer and is currently the senior most Programmer at Graphite Lab. John enjoys a good challenge and is always looking forward to the next puzzle to solve.
Programming 100%
Games finished from backlog 10%
David Greenfield
David GreenfieldQA
Likes: Video games, movies, comic books, regular books, board games, card games, mexican food
Dislikes: spiders, bugs, mushrooms, iTunes Connect.
Overwatch Cosmetics Owned 78%
Legend of Zelda: Breath of the Wild Completion 100%
Brendan Chapman
Brendan ChapmanProgrammer
Brendan started with Graphite Lab as an intern before coming on as an Associate Programmer, turned full-timer. Contributing to titles such as Hive Jump and Shark Strike Brendan spends time on both front end and back end tasks.
Alternative Band Ts Owned 99%
Chances you’ll see him at the concert 82%
Phil Snowbarger
Phil SnowbargerArtist
Phil loves games and cartoons, both of which have inspire him to create art and animation of his own that will hopefully have the same effect on people.
Rewatching Cartoons 90%
Sweet Tooth 85%
Collin Patrick
Collin PatrickGameplay Programmer
Collin loves programming games and designing them too. Sometimes he can’t choose between which one he wants to do more.
Game Ideas 100%
Games in Steam library played 27%

We’re adding the rest of our crew – but they were too busy cranking out games to pose for a photo. Check back soon!

Need a Dev Team?

We want to help!

Our goal is to make the most fun and memorable expereince possible.