SOL: Exodus on the Steam Autumn Sale!

If you haven't tried SOL:EXODUS from our sister studio Seamless Entertainment, it is now on sale as part of the Steam Autumn Sale. We played a small role in developing damage states for some of the stations, and worked with their marketing teams to deliver their website and promotional materials. Check it out, and be [...]

By |2012-11-21T12:10:52+00:00November 21st, 2012|Game Development, Studio News, Uncategorized|0 Comments

Graphite Lab brings W.E.L.D.E.R. to Kindle Fire!

We are excited to announce the launch of W.E.L.D.E.R. for the Kindle Fire! We had a ton of fun porting this great word game from Highline Games to the Kindle Fire platform over the last few months.  The Kindle was a natural platform for a word based mobile game and packs some great features: [...]

How Can I Get a Job Making Video Games?

We get asked about breaking into the gaming industry a lot. Whether by an excited youngster or an over-eager parent, the question is usually the same: “How can someone get a job making video games?” There are a zillion answers to this question and not all responses will fit each scenario – but there are [...]

By |2012-07-02T09:33:09+00:00July 2nd, 2012|Game Development, Jobs, Uncategorized|2 Comments

Providing Alternative Content for Flash

When developing web spaces in Adobe Flash, it is important to keep alternative content in mind. Alternative content is what will be displayed in the Flash Object’s place if no Flash player is found to be present in the user’s browser. Let’s start from the beginning. How do I embed my Flash content so that [...]

By |2012-05-16T15:29:28+00:00May 16th, 2012|Uncategorized, Web Design|1 Comment