About GraphiteLab

This author has not yet filled in any details.
So far GraphiteLab has created 65 blog entries.

Dev Log | Hive Threat System, New Environments, Public Forums, and more playtesting!

Attention Jumpers! Intel is being sent down from orbit: Here’s what we’ve been up to in July! New Mechanic: Hive Threat system responds to Jumper invasion! New Footage: Friday playtesting streams on most recent builds! Updated Environments: Lava and ice levels are coming back! New Forums: The Hive Jump community forums are open to all! [...]

By |2015-07-31T13:30:40+00:00July 31st, 2015|Game Development, Hive Jump, Uncategorized|0 Comments

Dev Log | Crawling Walls, Mushroom Forests, and Community Alpha Launch!

Attention Jumpers! It’s time for another monthly update from JUMP Corps HQ! Here’s what we’ve got for you in this one: New AI: Swarming Drones New Environment: Mushroom Forest Concepts New Forums: Hive Jump Community It’s a shorter update this month because we’ve got a lot of irons in the fire as far as new [...]

Dev Log | Planetary Campaign Progress, Improved Swarming AI, and Production Schedule Updates!

Attention Jumpers! It’s been a month since our last report, and we’ve got more Hive Jump goodness to share with you! In this month’s update: Production Schedule: status update! Planetary Campaign W.I.P. Screenshots and details! Swarm AI improved and optimized for multiplayer! Community Forums arriving this summer! FAQ: Physical Rewards, when will we get them? [...]

By |2015-05-22T16:04:10+00:00May 22nd, 2015|Game Development, Hive Jump, Uncategorized|0 Comments

Dev Log | Hive Jump utility items, music, more!

Attention Jumpers! More info from the war effort incoming! It’s been TOO long jumpers. Usually we don’t let more than a month go by without getting in touch with you all, but we’ve been up to our eyeballs in bug-guts and goo! Here’s what we’ll be sharing in this update! […]

By |2015-04-02T10:26:34+00:00April 2nd, 2015|Game Development, Hive Jump, Uncategorized|0 Comments

How to Successfully Relaunch a Failed Kickstarter

Greetings from the Hive Jump Team! Now that we’ve successfully Kickstarted Hive Jump, fans and fellow Kickstarters alike want to know how we overcame the failure of our first campaign to clutch success with our reboot.  Below are a few questions we seem to get asked most often. So, we thought we would fire up [...]

By |2014-12-30T14:49:16+00:00December 30th, 2014|Game Development, Studio News, Uncategorized|0 Comments