Attention Jumpers!

It’s been a month since our last report, and we’ve got more Hive Jump goodness to share with you! In this month’s update:

  1. Production Schedule: status update!
  2. Planetary Campaign W.I.P. Screenshots and details!
  3. Swarm AI improved and optimized for multiplayer!
  4. Community Forums arriving this summer!
  5. FAQ: Physical Rewards, when will we get them?
  6. Kickstarter Community Spotlight: Bloxels: Build your own video games with blocks!

Let’s get to it!

Production Schedule Updates

One of our risks in creating Hive Jump is the management of the project against our other responsibilities (jobs that keep the lights on). We listed this in our Risks and Challenges within the Kickstarter because we wanted to be honest about this with each of you. We’ve been doing a decent job juggling these responsibilities, but what has become clear is that our dates will need to shift a bit. We’ll detail that below, but first a bit of a recap on some objectives accomplished by our Kickstarter funds:

  1. Bring on additional Programming support.
    COMPLETE! We added Andrew Severs to the team in November. Since then he’s programmed the S.T.O.R.E., the Crusher Battle seen at PAX, Utility Items, and is currently working on Campaign Mode!
  2. Additional art support allowing for more game content: art, animations, and special effects. COMPLETE! We added Jillian Stiles to the team in September where she’s assisted with multiple efforts, along with making some of the awesome propaganda pieces andwallpapers you’ve seen shared on the interwebs!
  3. Promotional support allowing us to demo the game at venues such as Penny-Arcade Expo South in San Antonio, TX this past January. COMPLETE! We’ve taken Hive Jump to PAX PRIME, PAX South, Pixel Pop Festival and several other venues getting gamers excited and gathering valuable player feedback on the game so far!

When we look back on the last 6 months, we’ve seen a lot of progress. When we look forward, we see that we still have a lot of ground yet to cover! These are our targets for the next 6 months:

  1. Fall 2015: Launch Early Access on Steam
  2. Q1 2016: Full Release on Steam
  3. Q1 2016: Release on Wii U eShop

Now that we’ve got the administrative notes out of the way, let’s get to the good stuff!

Planetary Campaign Work In Progress

We’ve been hard at work implementing player profiles, planetary campaigns, and merging that experience in with the in-hive gameplay. Here are a few W.I.P. screenshots to get you pumped up for commanding Jumpers on a planetary scale!

Work in progress menu for campaign selection
Work in progress menu for campaign selection

Campaigns will progress sequentially, so you’ll have to defeat the Easy campaign before moving onto harder difficulties and pushing deeper into Alien infested space!

Planetary map screen. Fight hive-by-hive to reclaim the planet for humanity!
Planetary map screen. Fight hive-by-hive to reclaim the planet for humanity!

The harder a planetary campaign is, the more infested the planet is with alien hives. Start taking the planet back by jumping into hives and delivering a devastating nuclear payload to cleanse it.

Early concept of nuking a hive... for great justice!!!
Early concept of nuking a hive… for great justice!!!

Once an area is secure, establish a human base and fortify it against alien counter-attack. Destroy every hive on a planet to reclaim it for humanity and win the campaign.

Swarm AI Improvements for Multiplayer

We’ve also been revamping the way our swarms of aliens work in preparation of adding the network code for online multiplayer! Not only do our swarm look SWARMIER now, but can have one-hundred fliers in a swarm and be able to treat them as one object as far as network programming works. We’ll be sure to have John Mikula do a write-up of how it all works sometime, but for now you can just sit back, relax, and enjoy the carnage!

Community Forums coming soon!

Many of you wonderful backers, as well as newer pre-order supports, have been asking where the best place to get Hive Jump news is, and how we can get together as a community to discuss all things Hive Jump! Well we’ve listened, and are starting to get our Hive Jump forums up and running!

We’ll be implementing the Vanilla forum software on our web-servers, skinning the forum, crafting our categories and rules, and then sending out invites to all of you! We hope to have the community page up and running in June or July. Also, those of you who backed at the $35+ tier will get access to the private developer forum as well!

FAQ: When do I get my sweet physical rewards?

We’d planned on shipping these out earlier this year, but it became a challenge since many of our items need to be ordered in bulk to keep things economical for everyone. So this means we need to produce all of the goods at once and ship them all at once.

Because many backers are owed physical copies of the game (and that isn’t done) or art books (the art’s not finished) we can’t yet start the shipping process for physical goods. Thanks for bearing with us!

Since we can’t get all the physical rewards out right away, we’ve been hard at work getting the digital ones represented in the game! We have all of your Jumper Names attached to newly spawned jumpers! All 1808 backersthat responded to our survey now appear as named jumpers in the game. We will  also be launching the Forums in the next month or two. Finally, as part of our next big push on Story, we’ll be crafting the backer NPC sprites for the 37 backers who pledged at the $150+ tier. Expect to see a few of those in the next update!

Kickstarter Community Spotlight: Bloxels!

As you all know, we’re from St. Louis, and this month we’re really excited to support another great Kickstarter from our home town! Bloxels is an innovative new way to create and interact with video games!

Use blocks to design your levels, scan your design with your smart device, and then play a great Zelda-like adventure that either you or your friends helped design! Go check out their Kickstarter and give them the Hive Jump bump!

Would you like to know more?

As always, please feel free to ask questions or make comments below! The team is looking forward to hearing from you and responding!

BOARD SPORTS is here!

Play Golf, Pool, and Bowling like never before in this three-game sports series only possible on Board. Here's why I love it: 

The "phygital" pieces offer new ways to interact. Twist, Swing and Slide to make the perfect golf shot, roll the perfect strike, or land the sweetest bank shot to sink the 8-ball. It just feels more fun on Board. 

It's made for friends and family, but is a blast playing solo as well. Different game modes, rules, and settings allow each game to suit all sorts of skill levels. 

It captures the "one more round" magic that brings me right back to the first time I loaded Wii Sports. 

We hope you love it, too!

Check out the game: 
https://board.fun/products/board-sports

Learn more about BOARD: 
https://board.fun/products/the-board

#boardisfun #stlmade #graphitelab #golf #bowling #billiards #madewithunity
New from Graphite Lab and Atari – its Centipede Swarm!
Centipede: Swarm fuses the arcade purity of Centipede with chaotic, power-scaling mayhem — evolving Atari’s classic for Amazon Luna Family Game Night! Play this four-player neon-drenched, bullet-hell roguelike Free with Prime on Amazon Luna.

Game: https://luna.amazon.com/game/centipede-swarm/B0FP79K7WS
Time is running out!

Hive Jump 2: Survivors is part of Steam Bullet Fest and is currently 50% OFF!

Blast through endless alien hordes and grab the deal before Bullet Fest ends on June 15 at 10 AM PST.

Hive Jump 2: Survivors:
https://store.steampowered.com/app/2545740/Hive_Jump_2_Survivors/ (https://store.steampowered.com/app/2545740/Hive_Jump_2_Survivors/)

See a
ll Bullet Fest games:

https://store.steampowered.com/category/bullet (https://store.steampowered.com/category/bullet)
#hivejump #game #50%off #deals
Rollercoaster Tycoon Classic is out for PS4, XBOX One, and Nintendo Switch 2! Grab your JoyCons and start building the park of your dreams! Now with mouse support controls and in 4k resolution. 

#rollercoasters #tycoon #nintendo #xbox #ps4
Must Play Bullet-Heaven games

Available now on Google Play!

#brotato #hivejump #vampiresurvivors #deathmustdie #20minutestilldawn
Fresh trailer! Hive Jump 2: Survivors, free to download on Google Play! As the lone survivor of a jump squad, you must mow down hordes, destroy hives, and use resources like alien goo and amber to unlock permanent upgrades.

Google Play: https://play.google.com/store/apps/details?id=com.graphitelab.hivejumpsurvivors
#indiegames #graphitelab #hivejump #games #popular
Hive Jump 2 is now officially on Google Play! Featured in Google’s Indie Selects, Hive Jump 2 is a sci-fi bullet heaven roguelite where players fight endless alien swarms using a jetpack to dodge and attack, collect resources to upgrade abilities and weapons in a quest for vengeance!

App Link: https://play.google.com/store/apps/details?id=com.graphitelab.hivejumpsurvivors&hl=en_US

#hivejump #hivejump2survivors #indiegames #googleplay #android
Happy to report RollerCoaster Tycoon Classic is available now on on Xbox Series and PlayStation 5! 

Packed with content -- including 95 scenarios -- players can enjoy designing and building outrageous roller coasters and rides, landscaping parks and managing the staff and finances to keep their guests happy and the money flowing in. 

#rct #rollercoastertycoon #graphitelab #stlmade #xbox #playstation #ps5 #retrogames
So many Graphite Lab games are on sale! Visit https://store.steampowered.com and get amazing games for less! 

qomp2
Mr. Run and Jump
Kombinera
Hive Jump
Hive Jump 2: Survivors 
RollerCoaster Tycoon Classic 

and more!

#gamedeals #indiegames #steamsale #wintersale #stlmade #holidaydeals #videogames #steamgames
Have you checked out Board.fun yet?! 

@polygondotcom did a deep dive on the brand new console which features a launch title from your friends at Graphite Lab! 

Check it out! Chop Chop!

https://www.polygon.com/board-game-console-review/

#gamedev #polygon #STLMade #graphitelab #cooking #2d #holidayshopping
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