Resident spaceman Matt Stevens joins the podcast crew to regale us with stories of orbiting the sun, space debris, Castlevania, SpriteLamp, and getting down and dirty with Diablo 3. Also, Alien Swarm?
I attended the CreativeNEXT round table discussion yesterday in St. Louis to hear from a panel of veterans in the agency business share their ideas about the state of the industry in
Integration of HLSL (High Level Shader Language) into 3DS Max and other major 3D packages have been helpful tools for 3D artists over the past few years. They work by offloading the
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