We've launched a brand new website for our friends over at PlayDate Digital. It is a beautiful and simple introduction to the new company. Drop by to meet the team, or just
Here is a helpful Web Development tip I picked up while debugging a site for mobile reactivity.
We recently had a follower send us an email asking for ideas about why her After Effects project was taking sooo long to render. The length of the project was short, but
We are excited to announce the launch of W.E.L.D.E.R. for the Kindle Fire! We had a ton of fun porting this great word game from Highline Games to the Kindle Fire platform
Design discussions about Rayman Origins at GLI today. What worked and what didn't. What worked: It's the epitome of playful design on a console. What didn't: Beauty isn't enough to disguise the
HTML5 Video Background View Demo While Video Backgrounds are a very desirable technique in web design today, there are several limitations to consider before implementing this. Keep in mind that:
Interested in HTML5 and other interactive web technologies? Then you’ve come to the right place. Here at Graphite Lab we always choose the best technology for the job. In today’s world, the
When developing web spaces in Adobe Flash, it is important to keep alternative content in mind. Alternative content is what will be displayed in the Flash Object’s place if no Flash player
Though Adobe Flash might be getting hit hard in the web and mobile markets, we at Graphite Lab still use Adobe Flash for lots of non-web related tasks such as user interface
Do graphics attract more players, or is a great gameplay experience more important? It’s a solid question for debate in the games industry, but we feel our answer is pretty defensible. Appealing
