From Game Jam to Atari Published

The following is a re-post of an article written by Jacob Lear for Gamedeveloper.com for the full article, visit gamedeveloper.com To someone outside of the video game industry, the prospect of finding success within this industry can seem daunting. Heck, even people within this industry will often find it difficult to succeed or continue [...]

By |2022-07-12T14:04:45+00:00July 12th, 2022|Game Development, Studio News|0 Comments

L.O.L. Surprise! Made with Unity Asset Bundles

Our newest app update for L.O.L. Surprise! Movie Maker is powered by Unity Asset Bundles. This method offers server based deployment of new content without material changes to the binary. This is a critical part of our workflow on a project like this one and saves tons of time waiting for new updates to [...]

By |2020-11-25T16:42:41+00:00November 25th, 2020|Game Development|0 Comments

Character Design in RollerCoaster Tycoon Story

Our team frequently works with established characters when making games. My Little Pony, Transformers, Ben 10 are some of the few we've brought to life in the past decade. So we considered it a special honor and opportunity to create something new with RollerCoaster Tycoon Story. Given that this was the first time RollerCoaster [...]

By |2020-06-05T23:12:13+00:00February 6th, 2020|Game Development|0 Comments

RollerCoaster Tycoon Story Rails Design

Hard to imagine at this time last year we'd only reached our first playable version of RollerCoaster Tycoon Story. Our early days of production were spent on developing the playboard. Inspired by classic match 3 rules, we began RollerCoaster Tycoon Story with similar mechanics. However, as we considered ways for the amusement park theme [...]

By |2020-03-06T18:06:10+00:00January 30th, 2020|Game Development|0 Comments

Graphite Lab to Launch Hive Jump on Nintendo Switch and Xbox One

St.Louis, Mo.-based indie developer to release video game on Jan. 11, 2019 (St.Louis, Mo., Dec. 18, 2018) Independent video game developer Graphite Lab announced plans to bring its indie co-op pixel art game Hive Jump to Nintendo Switch™ and Xbox One.  The sci-fi video game – to be released on Jan. 11, 2019 – will [...]

By |2018-12-28T16:25:50+00:00December 28th, 2018|Game Development, Hive Jump, Studio News|0 Comments

Starting and maintaining an Indie Business

SO YOU WANNA START A GAME STUDIO?! Studio Director Matt Raithel spoke at the June 5th game developers meet up in St. Louis. The topic was "Starting and Maintaining an Indie Business" and featured talks from Graphite Lab, Jundroo and Happy Badgers. Getting a new business started is one the hardest things you may ever [...]