Hard to imagine at this time last year we'd only reached our first playable version of RollerCoaster Tycoon Story. Our early days of production were spent on developing the playboard. Inspired
Greetings from the Hive Jump Team! Now that we’ve successfully Kickstarted Hive Jump, fans and fellow Kickstarters alike want to know how we overcame the
Join the entire Graphite Lab team as they gather 'round to talk about Hive Jump and the process of kickstarting for a second time.
A sci-fi action platformer for 1-4 players blending run-and-gun gameplay with strategic campaigns. (PC/Mac/Linux and Wii U) Setting In the 24th century, humanity is at
Hard to imagine at this time last year we'd only reached our first playable version of RollerCoaster Tycoon Story. Our early days of production were spent on developing the playboard. Inspired
Greetings from the Hive Jump Team! Now that we’ve successfully Kickstarted Hive Jump, fans and fellow Kickstarters alike want to know how we overcame the
Join the entire Graphite Lab team as they gather 'round to talk about Hive Jump and the process of kickstarting for a second time.
A sci-fi action platformer for 1-4 players blending run-and-gun gameplay with strategic campaigns. (PC/Mac/Linux and Wii U) Setting In the 24th century, humanity is at
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Let’s Talk Games
All Articles
Let’s Talk Games
Monster Match hits Google Play today!
We are very excited to announce that our first original property has been launched! Monster Match is a classic memory matching game, with educational value as well! Each letter of the alphabet has been cleverly disguised as a fun monster! Let us know how we did by following the link below and rating Monster Match!
SOL: Exodus on the Steam Autumn Sale!
If you haven't tried SOL:EXODUS from our sister studio Seamless Entertainment, it is now on sale as part of the Steam Autumn Sale. We played a small role in developing damage states for some of the stations, and worked with their marketing teams to deliver their website and promotional materials. Check it out, and be
Now Hiring: Graphics Programmer
Graphite Lab is continuing to expand our portfolio and we need an experienced Graphics Programmer to help us create more amazing games on mobile platforms!
Mobile Web Design: Finding That Extra Width
Here is a helpful Web Development tip I picked up while debugging a site for mobile reactivity.
Render After Effects Projects Faster
We recently had a follower send us an email asking for ideas about why her After Effects project was taking sooo long to render. The length of the project was short, but the render times were long – at 3 hours plus. We aren’t exactly in the business of troubleshooting projects for others, but since
Graphite Lab brings W.E.L.D.E.R. to Kindle Fire!
We are excited to announce the launch of W.E.L.D.E.R. for the Kindle Fire! We had a ton of fun porting this great word game from Highline Games to the Kindle Fire platform over the last few months. The Kindle was a natural platform for a word based mobile game and packs some great features:
Monster Match hits Google Play today!
We are very excited to announce that our first original property has been launched! Monster Match is a classic memory matching game, with educational value as well! Each letter of the alphabet has been cleverly disguised as a fun monster! Let us know how we did by following the link below and rating Monster Match!
SOL: Exodus on the Steam Autumn Sale!
If you haven't tried SOL:EXODUS from our sister studio Seamless Entertainment, it is now on sale as part of the Steam Autumn Sale. We played a small role in developing damage states for some of the stations, and worked with their marketing teams to deliver their website and promotional materials. Check it out, and be
Now Hiring: Graphics Programmer
Graphite Lab is continuing to expand our portfolio and we need an experienced Graphics Programmer to help us create more amazing games on mobile platforms!
Mobile Web Design: Finding That Extra Width
Here is a helpful Web Development tip I picked up while debugging a site for mobile reactivity.
Render After Effects Projects Faster
We recently had a follower send us an email asking for ideas about why her After Effects project was taking sooo long to render. The length of the project was short, but the render times were long – at 3 hours plus. We aren’t exactly in the business of troubleshooting projects for others, but since
Graphite Lab brings W.E.L.D.E.R. to Kindle Fire!
We are excited to announce the launch of W.E.L.D.E.R. for the Kindle Fire! We had a ton of fun porting this great word game from Highline Games to the Kindle Fire platform over the last few months. The Kindle was a natural platform for a word based mobile game and packs some great features:
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