• IGN reports on comments made by Peter Vesterbacka of Angry Birds fame on a panel at South By Southwest: “console games are dying along with

  • Graphite Lab is off to the 2011 Game Developer's Conference to meet with the world's greatest in game development. Our veteran team has nearly 40

  • I attended the CreativeNEXT round table discussion yesterday in St. Louis to hear from a panel of veterans in the agency business share their ideas

  • Integration of HLSL (High Level Shader Language) into 3DS Max and other major 3D packages have been helpful tools for 3D artists over the past

  • I get asked a few times per month what sources I follow to keep inspired in the areas of art, design, gaming, etc. While I

  • Where do they come from? Why are they important? Why are we Graphite Lab? I have answers. Names are an important part of business. They

  • Graphite Lab was born out of necessity to create beautiful things. As a studio under the Black Lantern Holdings umbrella, we show our roots of

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