Attention Jumpers! It’s time for another monthly update from JUMP Corps HQ! Here’s what we’ve got for you in this one: New AI: Swarming Drones New Environment: Mushroom Forest Concepts New Forums:
Though Adobe Flash might be getting hit hard in the web and mobile markets, we at Graphite Lab still use Adobe Flash for lots of non-web related tasks such as user interface
Do graphics attract more players, or is a great gameplay experience more important? It’s a solid question for debate in the games industry, but we feel our answer is pretty defensible. Appealing
Graphite Lab is seeking a versatile, intelligent Programmer with a range of development and project implementation experience on mobile platforms. Applicants must possess the skills necessary to create quality, easy-to-use code on
The Graphite Lab Goons reconvene to talk about giant robots, the 2014 game of the year Steel Diver 2, Ben Sever's love of procedural death mazes, "stealth", and the many big updates
Welcome to Graphite Lab's first ever Podcast! Things get EXCITING this week as we discuss the launch of our first ever Kickstarter, the big Flappy Bird fiasco, St. Valentines Day plans, and
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