Lab Notes2026-09-27T22:38:16+00:00
  • We got artists all up in here this week as we talk about all sorts of artsy topics such as Monet, optical illusions, Soul Calibur,

  • HIVE JUMP GETS GREENLIT!!! Also, we take a long look back at the rich history of this very podcast, talk about Dark Souls 2, and

  • On this episode of Indie Dev; Matt, John, and Ben give you the hottest tips and tricks to make the next great 2D RTS in

  • We got artists all up in here this week as we talk about all sorts of artsy topics such as Monet, optical illusions, Soul Calibur,

  • HIVE JUMP GETS GREENLIT!!! Also, we take a long look back at the rich history of this very podcast, talk about Dark Souls 2, and

  • On this episode of Indie Dev; Matt, John, and Ben give you the hottest tips and tricks to make the next great 2D RTS in

All Articles

Let’s Talk Games

All Articles

Let’s Talk Games

2007, 2011

Graphite Lab is Hiring!

July 20th, 2011|Game Development, Jobs, Studio News, Uncategorized, Web Design|

Graphite Lab has open positions of Gameplay Programmer and Interactive Developer. Gameplay Programmer Graphite Lab is seeking a versatile, intelligent Gameplay Programmer with a range of development and project implementation experience. Applicants must possess the skills necessary to create quality, easy-to-use code on strict time schedules.

906, 2011

Gamification … the debate continues.

June 9th, 2011|Game Development, Uncategorized, Web Design|

A popular article over at softwareadvice.com takes another pass at the application of game mechanics to other tasks… aka Gamification. Author Vincent Beerman posts a few great quotes: Like the Industrial Revolution, early attempts at gamifying the enterprise have been slow, clunky, simplistic and sometimes downright counterproductive.

606, 2011

Cardinal Health’s MPI Radiation Calculator hit App stores

June 6th, 2011|App Development, Uncategorized|

Cardinal Health’s MPI Radiation Calculator hit App stores today on behalf of Coolfire Media – BlackBerry version crafted by Graphite Lab. The app uses the BlackBerry WebWorks framework – utilizing existing technologies to offer features such as pull messaging and data caching all from a HTML/CSS/JS base. MPI Radiation Calculator on the BlackBerry App World

1204, 2011

Gamification – quite the debate.

April 12th, 2011|Game Development, Uncategorized, Web Design|

Lots of discussion about this new-fangled thing called Gamification. The gamification of something is the act of using game mechanics in everyday applications and situations to boost engagement, fun and good behaviors. Gamify argues: Reward programs are perfect to generate engagement and loyalty for your brand. They are good incentive for your users to come

1503, 2011

Are Console Games Dying?

March 15th, 2011|Game Development, Uncategorized|

IGN reports on comments made by Peter Vesterbacka of Angry Birds fame on a panel at South By Southwest: “console games are dying along with the concept of paying $50+ for a game.” I think both concepts are false, though not completely made without grounds. Understanding that Angry Birds has sold over 100 million copies,

Graphite Lab is Hiring!

Graphite Lab has open positions of Gameplay Programmer and Interactive Developer. Gameplay Programmer Graphite Lab is seeking a versatile, intelligent Gameplay Programmer with a range of development and project implementation experience. Applicants must possess the skills necessary to create quality, easy-to-use code on strict time schedules.

July 20th, 2011|Game Development, Jobs, Studio News, Uncategorized, Web Design|

Cardinal Health’s MPI Radiation Calculator hit App stores

Cardinal Health’s MPI Radiation Calculator hit App stores today on behalf of Coolfire Media – BlackBerry version crafted by Graphite Lab. The app uses the BlackBerry WebWorks framework – utilizing existing technologies to offer features such as pull messaging and data caching all from a HTML/CSS/JS base. MPI Radiation Calculator on the BlackBerry App World

June 6th, 2011|App Development, Uncategorized|

Gamification – quite the debate.

Lots of discussion about this new-fangled thing called Gamification. The gamification of something is the act of using game mechanics in everyday applications and situations to boost engagement, fun and good behaviors. Gamify argues: Reward programs are perfect to generate engagement and loyalty for your brand. They are good incentive for your users to come

April 12th, 2011|Game Development, Uncategorized, Web Design|

Are Console Games Dying?

IGN reports on comments made by Peter Vesterbacka of Angry Birds fame on a panel at South By Southwest: “console games are dying along with the concept of paying $50+ for a game.” I think both concepts are false, though not completely made without grounds. Understanding that Angry Birds has sold over 100 million copies,

March 15th, 2011|Game Development, Uncategorized|

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