2013 Summer Internships
ANNOUNCING THE HIGHLY COVETED SUMMER INTERNSHIPS! Graphite Lab is reviewing candidates for internships this summer. We’ve opened spots for Game Programming, Art, Game Design and Web. […]
ANNOUNCING THE HIGHLY COVETED SUMMER INTERNSHIPS! Graphite Lab is reviewing candidates for internships this summer. We’ve opened spots for Game Programming, Art, Game Design and Web. […]
Graphite Lab hosted a talented intern for 3 months this fall. Cole Biesemeyer had a chance to write about his experience: “Working at Graphite Lab over the past couple months has been an awesome experience. Working on assets from Seamless Entertainment improved many of my skills in areas such as unwrapping and texturing, and it [...]
Integration of HLSL (High Level Shader Language) into 3DS Max and other major 3D packages have been helpful tools for 3D artists over the past few years. They work by offloading the rendering process to the GPU thru DirextX to provide fairly accurate “in-game” previews of 3D models right in your viewport in real time. [...]
I get asked a few times per month what sources I follow to keep inspired in the areas of art, design, gaming, etc. While I love Game Developer and HOW– I have been ditching the paper and press a bit over the last few months and have been visiting a few specific websites quite frequently. [...]