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Game Development

  • Now Hiring: User Interface Artist

    Now Hiring: User Interface Artist

    We’re currently expanding our team and are looking for self-motivated and enthusiastic people with a talent and passion for advancing the artistic medium of Interface design! Graphite Lab is seeking a versatile,

  • Play Catnap Climb!

    Play Catnap Climb!

    We’re excited to share a bit of news about a simple flash game we put together this past summer. Graphite Lab worked with INFUZ to produce Catnap Climb as part of a

  • Graphite Lab is Hiring!

    Graphite Lab is Hiring!

    Graphite Lab has open positions of Gameplay Programmer and Interactive Developer. Gameplay Programmer Graphite Lab is seeking a versatile, intelligent Gameplay Programmer with a range of development and project implementation experience. Applicants

  • Gamification … the debate continues.

    Gamification … the debate continues.

    A popular article over at softwareadvice.com takes another pass at the application of game mechanics to other tasks… aka Gamification. Author Vincent Beerman posts a few great quotes: Like the Industrial Revolution,

  • Gamification – quite the debate.

    Gamification – quite the debate.

    Lots of discussion about this new-fangled thing called Gamification. The gamification of something is the act of using game mechanics in everyday applications and situations to boost engagement, fun and good behaviors.

  • Are Console Games Dying?

    Are Console Games Dying?

    IGN reports on comments made by Peter Vesterbacka of Angry Birds fame on a panel at South By Southwest: “console games are dying along with the concept of paying $50+ for a

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RECENT WORKS
RECENT POSTS
  • Centipede Swarm Launches via Amazon GameNight
  • RollerCoaster Tycoon Classic out now on Switch 2, PS4, and Xbox One
  • What makes Graphite Lab a good dev partner? Ask Wade.
  • RollerCoaster Tycoon Classic returns triumphantly to Google Play
  • How Mr. Run and Jump leapt onto the Atari 2600 (and modern PCs)