St.Louis, Mo.-based indie developer to release video game on Jan. 11, 2019 (St.Louis, Mo., Dec. 18, 2018) Independent video game developer Graphite Lab announced plans to bring its indie co-op pixel art
Industry veteran DaveyG joins the cast this week to give his insight on E3, Surgeon Simulator, Primal Rage 2, League of Legends scholarships, and more
On this special E3 edition of Indie Dev; John, Rob, and MattyD discuss the highs and lows of the E3 press conferences. We talk about
This week on Indie Dev, John learns he should write down news ahead of time as he forgets to mention Mortal Kombat X, Battlefield Hardline,
St.Louis, Mo.-based indie developer to release video game on Jan. 11, 2019 (St.Louis, Mo., Dec. 18, 2018) Independent video game developer Graphite Lab announced plans to bring its indie co-op pixel art
Industry veteran DaveyG joins the cast this week to give his insight on E3, Surgeon Simulator, Primal Rage 2, League of Legends scholarships, and more
On this special E3 edition of Indie Dev; John, Rob, and MattyD discuss the highs and lows of the E3 press conferences. We talk about
This week on Indie Dev, John learns he should write down news ahead of time as he forgets to mention Mortal Kombat X, Battlefield Hardline,
All Articles
Let’s Talk Games
All Articles
Let’s Talk Games
How important are graphics to you?
Do graphics attract more players, or is a great gameplay experience more important? It’s a solid question for debate in the games industry, but we feel our answer is pretty defensible. Appealing graphics attract more players to a new game. Before we set ablaze the “8-bit loving” retro gamers, let’s be clear: We aren’t necessarily
Now Hiring: Programmer – Mobile Development
Graphite Lab is seeking a versatile, intelligent Programmer with a range of development and project implementation experience on mobile platforms. Applicants must possess the skills necessary to create quality, easy-to-use code on strict time schedules.
New Web Design Launch: Black Lantern Studios!
Graphite Lab is pleased to announce that Black Lantern Studios new website design was launched successfully on 3/12/2012! We put forth our best efforts to bring a unique flavor to our latest web design.
Graphite Lab at GDC 2012
Graphite Lab landed in San Francisco for the 2012 Game Developer’s Conference. We’re stoked to be among this much gaming passion for an entire week! Our growing involvement in mobile and social games will be at the heart of most meetings – can’t wait to share what is in store for GLI this year!
Facebook gets Shoe Crazy!
Graphite Lab was privileged to work with the fine folks at Integrity to produce a fun and engaging game centered on the Shoe Crazy event by Famous Footwear. Armed with exceptional visuals and artwork from the talented creative team at Integrity, we set out to produce an online game that was appealing, addictive and entertaining.
Gloria deGeare joins GLI!
I am excited to announce my recent appointment to Director, Business Development for Graphite Lab. With years of experience identifying and calling prospects, gaining clients and building revenues of creative firms (and my clients) in Los Angeles, I am extremely excited to be on this journey in my home state!
How important are graphics to you?
Do graphics attract more players, or is a great gameplay experience more important? It’s a solid question for debate in the games industry, but we feel our answer is pretty defensible. Appealing graphics attract more players to a new game. Before we set ablaze the “8-bit loving” retro gamers, let’s be clear: We aren’t necessarily
Now Hiring: Programmer – Mobile Development
Graphite Lab is seeking a versatile, intelligent Programmer with a range of development and project implementation experience on mobile platforms. Applicants must possess the skills necessary to create quality, easy-to-use code on strict time schedules.
New Web Design Launch: Black Lantern Studios!
Graphite Lab is pleased to announce that Black Lantern Studios new website design was launched successfully on 3/12/2012! We put forth our best efforts to bring a unique flavor to our latest web design.
Graphite Lab at GDC 2012
Graphite Lab landed in San Francisco for the 2012 Game Developer’s Conference. We’re stoked to be among this much gaming passion for an entire week! Our growing involvement in mobile and social games will be at the heart of most meetings – can’t wait to share what is in store for GLI this year!
Facebook gets Shoe Crazy!
Graphite Lab was privileged to work with the fine folks at Integrity to produce a fun and engaging game centered on the Shoe Crazy event by Famous Footwear. Armed with exceptional visuals and artwork from the talented creative team at Integrity, we set out to produce an online game that was appealing, addictive and entertaining.
Gloria deGeare joins GLI!
I am excited to announce my recent appointment to Director, Business Development for Graphite Lab. With years of experience identifying and calling prospects, gaining clients and building revenues of creative firms (and my clients) in Los Angeles, I am extremely excited to be on this journey in my home state!
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