Atari’s RollerCoaster Tycoon Classic returns to the Google Play Store! Hey! We did that ^. Awesome to see some love from the fans for our efforts restoring the most beloved tycoon game
St.Louis, Mo.-based indie developer to release video game on Jan. 11, 2019 (St.Louis, Mo., Dec. 18, 2018) Independent video game developer Graphite Lab announced plans
SO YOU WANNA START A GAME STUDIO?! Studio Director Matt Raithel spoke at the June 5th game developers meet up in St. Louis. The topic
Attention Jumpers! We’re inching ever closer to our STEAM EARLY ACCESS DATE (JULY 20!!!) Here’s another micro-update to get you psyched: Gameplay Sneak Peeks Online
Atari’s RollerCoaster Tycoon Classic returns to the Google Play Store! Hey! We did that ^. Awesome to see some love from the fans for our efforts restoring the most beloved tycoon game
St.Louis, Mo.-based indie developer to release video game on Jan. 11, 2019 (St.Louis, Mo., Dec. 18, 2018) Independent video game developer Graphite Lab announced plans
SO YOU WANNA START A GAME STUDIO?! Studio Director Matt Raithel spoke at the June 5th game developers meet up in St. Louis. The topic
Attention Jumpers! We’re inching ever closer to our STEAM EARLY ACCESS DATE (JULY 20!!!) Here’s another micro-update to get you psyched: Gameplay Sneak Peeks Online
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Let’s Talk Games
All Articles
Let’s Talk Games
Dev Log | Crawling Walls, Mushroom Forests, and Community Alpha Launch!
Attention Jumpers! It’s time for another monthly update from JUMP Corps HQ! Here’s what we’ve got for you in this one: New AI: Swarming Drones New Environment: Mushroom Forest Concepts New Forums: Hive Jump Community It’s a shorter update this month because we’ve got a lot of irons in the fire as far as new
Dev Log | Planetary Campaign Progress, Improved Swarming AI, and Production Schedule Updates!
Attention Jumpers! It’s been a month since our last report, and we’ve got more Hive Jump goodness to share with you! In this month’s update: Production Schedule: status update! Planetary Campaign W.I.P. Screenshots and details! Swarm AI improved and optimized for multiplayer! Community Forums arriving this summer! FAQ: Physical Rewards, when will we get them?
Dev Log | Hive Jump utility items, music, more!
Attention Jumpers! More info from the war effort incoming! It’s been TOO long jumpers. Usually we don’t let more than a month go by without getting in touch with you all, but we’ve been up to our eyeballs in bug-guts and goo! Here’s what we’ll be sharing in this update!
Optimize App Store Keywords on iTunes
Getting your app seen on the app store is no small task. With over 1 million apps currently listed on the iTunes store, it can be difficult to stand out among the crowd. We have quite a few apps on the store ourselves, and over time we’ve developed a cheat-sheet of sorts that has helped
How to Successfully Relaunch a Failed Kickstarter
Greetings from the Hive Jump Team! Now that we’ve successfully Kickstarted Hive Jump, fans and fellow Kickstarters alike want to know how we overcame the failure of our first campaign to clutch success with our reboot. Below are a few questions we seem to get asked most often. So, we thought we would fire up
Episode 19: The Great Kickstarter Relaunch
Join the entire Graphite Lab team as they gather 'round to talk about Hive Jump and the process of kickstarting for a second time.
Dev Log | Crawling Walls, Mushroom Forests, and Community Alpha Launch!
Attention Jumpers! It’s time for another monthly update from JUMP Corps HQ! Here’s what we’ve got for you in this one: New AI: Swarming Drones New Environment: Mushroom Forest Concepts New Forums: Hive Jump Community It’s a shorter update this month because we’ve got a lot of irons in the fire as far as new
Dev Log | Planetary Campaign Progress, Improved Swarming AI, and Production Schedule Updates!
Attention Jumpers! It’s been a month since our last report, and we’ve got more Hive Jump goodness to share with you! In this month’s update: Production Schedule: status update! Planetary Campaign W.I.P. Screenshots and details! Swarm AI improved and optimized for multiplayer! Community Forums arriving this summer! FAQ: Physical Rewards, when will we get them?
Dev Log | Hive Jump utility items, music, more!
Attention Jumpers! More info from the war effort incoming! It’s been TOO long jumpers. Usually we don’t let more than a month go by without getting in touch with you all, but we’ve been up to our eyeballs in bug-guts and goo! Here’s what we’ll be sharing in this update!
Optimize App Store Keywords on iTunes
Getting your app seen on the app store is no small task. With over 1 million apps currently listed on the iTunes store, it can be difficult to stand out among the crowd. We have quite a few apps on the store ourselves, and over time we’ve developed a cheat-sheet of sorts that has helped
How to Successfully Relaunch a Failed Kickstarter
Greetings from the Hive Jump Team! Now that we’ve successfully Kickstarted Hive Jump, fans and fellow Kickstarters alike want to know how we overcame the failure of our first campaign to clutch success with our reboot. Below are a few questions we seem to get asked most often. So, we thought we would fire up
Episode 19: The Great Kickstarter Relaunch
Join the entire Graphite Lab team as they gather 'round to talk about Hive Jump and the process of kickstarting for a second time.

