We have a term at Graphite Lab called "juicing". It's an unofficial term we use when referring to how appealing something is, how animated it is, how bright it is... you know,
Happy Holidays Jumpers! ‘Tis the season to lock yourself indoors and sit in front of a computer screen… and we’ve certainly been getting plenty of
Attention Jumpers! October has come and gone, and we’ve done SO MUCH work on Hive Jump it’s hard to keep track of it all! Here’s
Attention Jumpers! September has come and gone, and it’s time for us to stop and take a moment to show you all the cool stuff
We have a term at Graphite Lab called "juicing". It's an unofficial term we use when referring to how appealing something is, how animated it is, how bright it is... you know,
Happy Holidays Jumpers! ‘Tis the season to lock yourself indoors and sit in front of a computer screen… and we’ve certainly been getting plenty of
Attention Jumpers! October has come and gone, and we’ve done SO MUCH work on Hive Jump it’s hard to keep track of it all! Here’s
Attention Jumpers! September has come and gone, and it’s time for us to stop and take a moment to show you all the cool stuff
All Articles
Let’s Talk Games
All Articles
Let’s Talk Games
Episode 7: May the Code be With You
Zack Smith joins the podcast to talk about how much he loves Goat Simulator, also Matt Stevens has now been replaced by a CG version of himself. Beyond all that, there's a lot of talk about Mazda spiders, level editors, PlayMaker, Star Wars, and plenty of other wacky stuff.
Episode 6: The April Fools Thought Experiment
Join the gang at Graphite Lab for the final episode of Indie Dev. APRIL FOOLS!!! In all seriousness the podcast is back in full force as we discuss Hawken, expansion packs, scruming-it-up, and the thousand April Fools announcements by Blizzard.
Episode 5: The Bums of GDC
Matt Raithel returns from a full week at the Game Developer's Conference, and he comes bearing stories of San Francisco bums, busted planes, heart attacks, Adult Swim parties, and maybe a few informative tidbits about professional QA. This podcast has been David Greenfield approved.
Episode 4: Without no universe, there is no podcast
Resident spaceman Matt Stevens joins the podcast crew to regale us with stories of orbiting the sun, space debris, Castlevania, SpriteLamp, and getting down and dirty with Diablo 3. Also, Alien Swarm?
Episode 3: Don’t trade wood to Matt Raithel
This week, crazy things are afoot as Matt Raithel becomes a trivia show host, Zack Smith talks about Resident Evil 4 (the REAL 2014 game of the year), and John Mikula becomes the Lord of Shadow 2.
Episode 2: David’s dark past
The Graphite Lab Goons reconvene to talk about giant robots, the 2014 game of the year Steel Diver 2, Ben Sever's love of procedural death mazes, "stealth", and the many big updates for Hive Jump.
Episode 7: May the Code be With You
Zack Smith joins the podcast to talk about how much he loves Goat Simulator, also Matt Stevens has now been replaced by a CG version of himself. Beyond all that, there's a lot of talk about Mazda spiders, level editors, PlayMaker, Star Wars, and plenty of other wacky stuff.
Episode 6: The April Fools Thought Experiment
Join the gang at Graphite Lab for the final episode of Indie Dev. APRIL FOOLS!!! In all seriousness the podcast is back in full force as we discuss Hawken, expansion packs, scruming-it-up, and the thousand April Fools announcements by Blizzard.
Episode 5: The Bums of GDC
Matt Raithel returns from a full week at the Game Developer's Conference, and he comes bearing stories of San Francisco bums, busted planes, heart attacks, Adult Swim parties, and maybe a few informative tidbits about professional QA. This podcast has been David Greenfield approved.
Episode 4: Without no universe, there is no podcast
Resident spaceman Matt Stevens joins the podcast crew to regale us with stories of orbiting the sun, space debris, Castlevania, SpriteLamp, and getting down and dirty with Diablo 3. Also, Alien Swarm?
Episode 3: Don’t trade wood to Matt Raithel
This week, crazy things are afoot as Matt Raithel becomes a trivia show host, Zack Smith talks about Resident Evil 4 (the REAL 2014 game of the year), and John Mikula becomes the Lord of Shadow 2.
Episode 2: David’s dark past
The Graphite Lab Goons reconvene to talk about giant robots, the 2014 game of the year Steel Diver 2, Ben Sever's love of procedural death mazes, "stealth", and the many big updates for Hive Jump.
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