We have a term at Graphite Lab called "juicing". It's an unofficial term we use when referring to how appealing something is, how animated it is, how bright it is... you know,
Attention Jumpers! September has come and gone, and it’s time for us to stop and take a moment to show you all the cool stuff
Attention Jumpers! We just got back from PAX Prime 2015, and the hype for Hive Jump has never been so real! It’s palpable, but we’re
Attention Jumpers! Intel is being sent down from orbit: Here’s what we’ve been up to in July! New Mechanic: Hive Threat system responds to Jumper
We have a term at Graphite Lab called "juicing". It's an unofficial term we use when referring to how appealing something is, how animated it is, how bright it is... you know,
Attention Jumpers! September has come and gone, and it’s time for us to stop and take a moment to show you all the cool stuff
Attention Jumpers! We just got back from PAX Prime 2015, and the hype for Hive Jump has never been so real! It’s palpable, but we’re
Attention Jumpers! Intel is being sent down from orbit: Here’s what we’ve been up to in July! New Mechanic: Hive Threat system responds to Jumper
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Let’s Talk Games
All Articles
Let’s Talk Games
Episode 2: David’s dark past
The Graphite Lab Goons reconvene to talk about giant robots, the 2014 game of the year Steel Diver 2, Ben Sever's love of procedural death mazes, "stealth", and the many big updates for Hive Jump.
Episode 1: Floppy crack and hive sax
Welcome to Graphite Lab's first ever Podcast! Things get EXCITING this week as we discuss the launch of our first ever Kickstarter, the big Flappy Bird fiasco, St. Valentines Day plans, and feature creep emails.
My Little Pony: The Engine that Drives the Game
Starting with Unity 3D When we started work on the My Little Pony storybook we’d first considered using Unity 3D as the game engine. We were in concurrent development on another Hasbro app at the time (Play-Doh Create ABCs) and believed working on both projects in the same engine would increase the speed of our
My Little Pony: A Partnership with PlayDate Digital
A Partnership with PlayDate Digital We first began talks with the partners of PlayDate Digital at GDC in 2012. As a younger studio, they wanted to match our experience in developing apps for kids with their experience in promoting products to the same market. With Hasbro Publishing as the first licensing partner in our collaboration,
My Little Pony: Party of One hits the App Store!
Bringing My Little Pony and Hasbro publishing to the App Store Get ready for an adventure with Pinkie Pie and her friends in MY LITTLE PONY Party of One app, an intriguing new interactive tale about the magic of friendship from Graphite Lab and PlayDate Digital! Who throws better parties or more parties than Pinkie
Play-Doh Create ABCs – Crafting the Characters
Crafting the Characters The different objects in the app really bring life to the experience and were an important part in making the connection between letters kids are writing and the objects they represent. Our team had a lot of fun working with many of the existing sculpts that Hasbro provided, but also had the
Episode 2: David’s dark past
The Graphite Lab Goons reconvene to talk about giant robots, the 2014 game of the year Steel Diver 2, Ben Sever's love of procedural death mazes, "stealth", and the many big updates for Hive Jump.
Episode 1: Floppy crack and hive sax
Welcome to Graphite Lab's first ever Podcast! Things get EXCITING this week as we discuss the launch of our first ever Kickstarter, the big Flappy Bird fiasco, St. Valentines Day plans, and feature creep emails.
My Little Pony: The Engine that Drives the Game
Starting with Unity 3D When we started work on the My Little Pony storybook we’d first considered using Unity 3D as the game engine. We were in concurrent development on another Hasbro app at the time (Play-Doh Create ABCs) and believed working on both projects in the same engine would increase the speed of our
My Little Pony: A Partnership with PlayDate Digital
A Partnership with PlayDate Digital We first began talks with the partners of PlayDate Digital at GDC in 2012. As a younger studio, they wanted to match our experience in developing apps for kids with their experience in promoting products to the same market. With Hasbro Publishing as the first licensing partner in our collaboration,
My Little Pony: Party of One hits the App Store!
Bringing My Little Pony and Hasbro publishing to the App Store Get ready for an adventure with Pinkie Pie and her friends in MY LITTLE PONY Party of One app, an intriguing new interactive tale about the magic of friendship from Graphite Lab and PlayDate Digital! Who throws better parties or more parties than Pinkie
Play-Doh Create ABCs – Crafting the Characters
Crafting the Characters The different objects in the app really bring life to the experience and were an important part in making the connection between letters kids are writing and the objects they represent. Our team had a lot of fun working with many of the existing sculpts that Hasbro provided, but also had the

