2015 SUMMER INTERNSHIPS

ANNOUNCING THE HIGHLY COVETED SUMMER INTERNSHIPS AT GRAPHITE LAB! Graphite Lab is reviewing candidates for summer 2015 internships! The program runs from May 11 – August 14th. General hours on site are from 10AM – 4PM Monday through Friday, but will be negotiated around school or other work schedules for the right candidates. We’re offering [...]

Play-Doh Create ABCs – Crafting the Characters

Crafting the Characters The different objects in the app really bring life to the experience and were an important part in making the connection between letters kids are writing and the objects they represent. Our team had a lot of fun working with many of the existing sculpts that Hasbro provided, but also had the [...]

Play-Doh Create ABCs – The Engine Under the Hood

The Engine Under the Hood Early on we developed a proof of concept to evaluate the animation potential of Play-Doh sculpts using Flash and the Starling framework. The demo came together just a few short weeks and we had the basics of a drag and drop stickerbook to share with the client. However, when it [...]

SOL: Exodus on the Steam Autumn Sale!

If you haven't tried SOL:EXODUS from our sister studio Seamless Entertainment, it is now on sale as part of the Steam Autumn Sale. We played a small role in developing damage states for some of the stations, and worked with their marketing teams to deliver their website and promotional materials. Check it out, and be [...]

By |2012-11-21T12:10:52+00:00November 21st, 2012|Game Development, Studio News, Uncategorized|0 Comments

Liberty Loot Hits iOS and Android!

The Liberty Tax app features the Liberty Loot Arcade Game and convenient features that allow you to find the nearest Liberty Tax location using your phone’s GPS and to call them directly with a single click. The Tax Tip of the Day and links to Liberty Tax’s Facebook and Twitter feeds keep you informed in [...]

By |2012-01-12T14:40:30+00:00January 12th, 2012|Game Development, Uncategorized|0 Comments

Graphite Lab is Hiring!

Graphite Lab has open positions of Gameplay Programmer and Interactive Developer. Gameplay Programmer Graphite Lab is seeking a versatile, intelligent Gameplay Programmer with a range of development and project implementation experience. Applicants must possess the skills necessary to create quality, easy-to-use code on strict time schedules. […]

What’s in a name?

Where do they come from? Why are they important? Why are we Graphite Lab? I have answers. Names are an important part of business. They can communicate your mission, or define ties your location. They can communicate your services if well articulated, or they can cause confusion if you steer too close to the edge [...]

By |2011-01-12T09:05:14+00:00January 12th, 2011|Studio News, Uncategorized|1 Comment

Our Mission

Graphite Lab was born out of necessity to create beautiful things. As a studio under the Black Lantern Holdings umbrella, we show our roots of game design in all that we do. We built Graphite Lab to focus on services that could supplement our game development - but wanted to place the studio in a [...]

By |2011-01-04T18:07:28+00:00January 4th, 2011|Studio News, Uncategorized|1 Comment