• A sci-fi action platformer for 1-4 players blending run-and-gun gameplay with strategic campaigns. (PC/Mac/Linux and Wii U) Setting In the 24th century, humanity is at

  • Join the entire Graphite Lab team as they gather 'round to talk about Hive Jump and the process of kickstarting for a second time.  

  • Sam Wade and Matt Raithel join the podcast to discuss their years of animation experience. Meanwhile John talks about the real-time rendering pipeline, EVO tournaments,

  • It's a Birthday special here on Indie Dev as Matt Stevens and Jillian Stiles join John on the cast to talk about Stevens' dead hands,

  • Industry veteran DaveyG joins the cast this week to give his insight on E3, Surgeon Simulator, Primal Rage 2, League of Legends scholarships, and more

  • On this special E3 edition of Indie Dev; John, Rob, and MattyD discuss the highs and lows of the E3 press conferences. We talk about

  • This week on Indie Dev, John learns he should write down news ahead of time as he forgets to mention Mortal Kombat X, Battlefield Hardline,

  • The intern parade continues as Robert Koe joins the podcast to talk about his character-a-week blog, Dark Souls 2, Ground Zeroes, and E3 predictions. Be

  • We're joined by Graphite Lab intern Brad Austrin to talk about the trials and tribulations of becoming an intern at Graphite Lab. Also, we talk

  • Mix master Davey G joins the crew to drop down some sick beats. He's also here to discuss the new Hive Jump weapon system, H.

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