We have a term at Graphite Lab called "juicing". It's an unofficial term we use when referring to how appealing something is, how animated it is, how bright it is... you know,
We got artists all up in here this week as we talk about all sorts of artsy topics such as Monet, optical illusions, Soul Calibur,
HIVE JUMP GETS GREENLIT!!! Also, we take a long look back at the rich history of this very podcast, talk about Dark Souls 2, and
On this episode of Indie Dev; Matt, John, and Ben give you the hottest tips and tricks to make the next great 2D RTS in
Zack Smith joins the podcast to talk about how much he loves Goat Simulator, also Matt Stevens has now been replaced by a CG version
Join the gang at Graphite Lab for the final episode of Indie Dev. APRIL FOOLS!!! In all seriousness the podcast is back in full force
Matt Raithel returns from a full week at the Game Developer's Conference, and he comes bearing stories of San Francisco bums, busted planes, heart attacks,
Resident spaceman Matt Stevens joins the podcast crew to regale us with stories of orbiting the sun, space debris, Castlevania, SpriteLamp, and getting down and
This week, crazy things are afoot as Matt Raithel becomes a trivia show host, Zack Smith talks about Resident Evil 4 (the REAL 2014 game
The Graphite Lab Goons reconvene to talk about giant robots, the 2014 game of the year Steel Diver 2, Ben Sever's love of procedural death
Welcome to Graphite Lab's first ever Podcast! Things get EXCITING this week as we discuss the launch of our first ever Kickstarter, the big Flappy
Attention Jumpers! It’s been a busy few weeks since the last update, and we have more good news to share with you! Here’s what you have to look forward to in this
Attention Jumpers! It’s been a busy few weeks since the last update, and we have more good news to share with you! Here’s what you have to look forward to in this
Attention Jumpers! We’ve got a lot of good news in this update, and some bad news. Mostly good though, so I hope you’ll bear with us as we deliver it all. In this
With dozens of studios, courses and events, St. Louis is becoming the nation’s next video game development hot spot. Matt Raithel was a gamer, right from the jump. “When I was six,
St.Louis, Mo.-based indie developer to release video game on Jan. 11, 2019 (St.Louis, Mo., Dec. 18, 2018) Independent video game developer Graphite Lab announced plans to bring its indie co-op pixel art
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