Episode 5: The Bums of GDC
Matt Raithel returns from a full week at the Game Developer's Conference, and he comes bearing stories of San Francisco bums, busted planes, heart attacks, Adult Swim [...]
Episode 4: Without no universe, there is no podcast
Resident spaceman Matt Stevens joins the podcast crew to regale us with stories of orbiting the sun, space debris, Castlevania, SpriteLamp, and getting down and dirty with [...]
Episode 3: Don’t trade wood to Matt Raithel
This week, crazy things are afoot as Matt Raithel becomes a trivia show host, Zack Smith talks about Resident Evil 4 (the REAL 2014 game of the [...]
Episode 2: David’s dark past
The Graphite Lab Goons reconvene to talk about giant robots, the 2014 game of the year Steel Diver 2, Ben Sever's love of procedural death mazes, "stealth", [...]
Episode 1: Floppy crack and hive sax
Welcome to Graphite Lab's first ever Podcast! Things get EXCITING this week as we discuss the launch of our first ever Kickstarter, the big Flappy Bird fiasco, [...]
My Little Pony: The Engine that Drives the Game
Starting with Unity 3D When we started work on the My Little Pony storybook we’d first considered using Unity 3D as the game engine. We were in [...]