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So far GraphiteAdmin has created 27 blog entries.

Graphite Lab brings W.E.L.D.E.R. to Kindle Fire!

We are excited to announce the launch of W.E.L.D.E.R. for the Kindle Fire! We had a ton of fun porting this great word game from Highline Games to the Kindle Fire platform over the last few months.  The Kindle was a natural platform for a word based mobile game and packs some great features: [...]

Providing Alternative Content for Flash

When developing web spaces in Adobe Flash, it is important to keep alternative content in mind. Alternative content is what will be displayed in the Flash Object’s place if no Flash player is found to be present in the user’s browser. Let’s start from the beginning. How do I embed my Flash content so that [...]

By | 2012-05-16T15:29:28+00:00 May 16th, 2012|Uncategorized, Web Design|1 Comment

How important are graphics to you?

Do graphics attract more players, or is a great gameplay experience more important? It’s a solid question for debate in the games industry, but we feel our answer is pretty defensible. Appealing graphics attract more players to a new game. Before we set ablaze the “8-bit loving” retro gamers, let’s be clear: We aren’t necessarily [...]

By | 2012-04-16T09:55:05+00:00 April 16th, 2012|Game Development, Uncategorized|6 Comments

Now Hiring: Programmer – Mobile Development

Graphite Lab is seeking a versatile, intelligent Programmer with a range of development and project implementation experience on mobile platforms. Applicants must possess the skills necessary to create quality, easy-to-use code on strict time schedules. […]